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DD2360/FDD3360 HT25 (appgpu25) Quiz 1: Basic knowledge 测验 1:基础知识

True/False

Inside the main() function of "particletest.c", we have now allocated an array of 1024 particles of type Particle. As we would like this number to be flexible in the future, the array is allocated dynamically using malloc(), which is part of the C Standard General Utilities Library. 在"particletest.c"的 main()函数中,我们动态分配了一个包含 1024 个 Particle 类型粒子的数组。为了使这个数字在未来可以灵活调整,我们使用 C 标准通用工具库中的 malloc()函数来动态分配数组。 Our implementation uses the following approach: 我们的实现采用了以下方法: #include <stdio.h> #include <stdlib.h> #define NUM_PARTICLES 1024 ··· int main() { Particle *particles = (Particle *)malloc(NUM_PARTICLES); ··· } Despite the fact that the declaration seems correct, the code produces a segmentation fault exception in some experiments. However, in some other situations, no apparent errors are produced. Do you consider the declaration and allocation to be correct (and, thus, the error located somewhere else in the source code)?

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The question centers on whether the declaration Particle *particles = (Particle *)malloc(NUM_PARTICLES); is correct for allocating an array of 1024 Particle objects. First, consider what malloc() expects: it takes the number of bytes to allocate, not the number of elements. In this code, NUM_PARTICLES is 1024, so malloc(1024) requests 1024 bytes. Second, the size of a Particle object is generally larger than ......Login to view full explanation

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