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During an online multiplayer game, players can see each other’s webcams in a sidebar. According to deindividuation theory, this setup should decrease toxic chat compared to voice‑only play because:

Options
A.Hostile attribution bias is heightened.
B.Visual self‑awareness cues counteract anonymity.
C.Empathy–altruism is replaced by social exchange.
D.Diffusion of responsibility is maximised.
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Step-by-Step Analysis
The prompt asks us to evaluate why deindividuation theory would predict that visibility of webcams in a sidebar reduces toxic chat in an online multiplayer game. Option 1: 'Hostile attribution bias is heightened.' This would imply players interpret others' actions as hostile more readily, which would tend to increase toxicity......Login to view full explanation

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