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During an online multiplayer game, players can see each other’s webcams in a sidebar. According to deindividuation theory, this setup should decrease toxic chat compared to voice‑only play because:
Options
A.Diffusion of responsibility is maximised.
B.Hostile attribution bias is heightened.
C.Visual self‑awareness cues counteract anonymity.
D.Empathy–altruism is replaced by social exchange.
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Question restatement: In an online multiplayer game where players can see each other’s webcams in a sidebar, deindividuation theory predicts a change in toxic chat behavior during gameplay, and the question asks why this setup should decrease toxic chat compared to voice-only play.
Option 1: 'Diffusion of responsibility is maximised.' This would imply that individuals feel less personal accountability, w......Login to view full explanationLog in for full answers
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